
Turn off the need for rapidly repeated button presses: Such as Sea of Thieves, Biomutant, Assassin's Creed Valhalla.Reduced input controls: Such as Fifa 21/22, WarioWare: Get it together! Mario Kart, Paw Patrol.Offer button remapping: Fortnite, Marvel's Spider-Man or Stardew Valley.Require one input at a time either joystick or button: like Mario Kart, Bubbles the Cat or Sonic the Hedgehog.Games that meet some of the following criteria: ”My body doesn’t move much, but I can move my head really well”Īlongside options such as mounting or resting the controller to alleviate the need to hold and use the controller at the same time, it may also be easier with games that are remappable, require only one input at a time (joystick or button) or have options to reduce button inputs (either for Quick Time Events, or permanently).Īdditionally having low force options such as a lighter joystick and light weight external switches using a switch interface like the Xbox Adaptive Controller or Hori Flex could make access easier. ”I find it easier if my hands can stay in one place” “I can’t move my arms much, but I can move my fingers and toes well” “My fingers have more strength when things are positioned well” “I find it easier to play if I rest the controller rather than hold it” People with these and similar conditions might identify with some of the following phrases: Several conditions which can cause or impact a reduction in gross motor control include chronic pain, Muscular Dystrophy, Dyspraxia and some Neurological conditions, to name a few examples. Today we will talk about game options which be more accessible for those who mainly have fine motor control instead. Last time we talked about game options which may work well for those with difficulty using fine motor movements.

They use technology ranging from modified joypads to eye control to find a way for people to play to the very best of their abilities. Special Effect is a charity that aims to put fun and inclusion back into the lives of people with physical disabilities by helping them to play video games. We've worked with SpecialEffect on this list of games which aims to highlight games that are good for people with reduced gross motor control. Games like Eastshade or The Long Dark invite us to linger in these places and gain an understanding that is crucial to our survival. Experiences like Cloud Gardens or Viva Pinata extend this by using play to put us in charge of tending to the natural world. From getting lost in Shadow of the Colossus to finding our way in Journey, games underline the importance of the spaces in which we play. Other games let us experience our connection to the environment by adventuring in it. Then there are games of dire warning that let us step into a future where humanity is all but disconnected from the wider environment and hangs on just by a thread. One family told us about Final Fantasy 7 Remake's commentary on corporations and ecology. Other games, like The Wandering Village underline how our location in the world impacts on us and others. Or it can be how a game like Eco establishes the connection between your actions and the other aspects of the environment. This might be how a game like Terra Nil makes the land itself a character in the experience.

As she quotes, “games of environmental responsibility animate our capacity to respond, to affect and be affected, to engage with others: other species, other people, and the otherness of our own planet.” They offer a chance to consider play from an ecological perspective. The games in this list take inspiration from Alenda Chang’s Playing Nature book.

These games encourage players to consider the impact of their actions on the environment, as well as their interconnectedness to the world in which they live.

There are, however, many games that offer quite the reverse. It’s easy to assume that video games are all about building big cities or running successful economies.
